Primitive Kingdom (series)
Primitive Kingdom is a concept of a video game in progress, designed and conceived since 2020 to the present. It is considered the spiritual successor to the Star Guardians series, as many species, characters, plot elements, and pieces of lore were either reused or revamped, but ultimately tweaked to be more original.
Primitive Kingdom is a series of seemingly self-contained adventures in the primordial yet rapidly evolving world of Primondia. It begins in The Savarian Heist, where the world has just been created and sentience had just occurred. The series follows the adventures of various characters as they adapt to a world that is literally evolving more quickly than its inhabitants can keep up with. The Primitive Kingdom series keeps a running theme of involving their protagonists with the Primators, gods/deities of the universe. Every installment has different protagonists and antagonists, but each installment sees the effects and aftermaths of the previous one, almost picking up where it left off.
Installments
The Savarian Heist
Shari Plank, Percy Rockwell, and Radley Diamant have just awoken with a stunning new phenomenon called sentience. This phenomenon sounds great in theory, letting all creatures think and act for their own, but it's coming at a price, as the more that everyone advances and evolves, the more that the noble and scared species the Savarians--Radley included--grow weaker. As Savarians are the protectors of Savare and Primondia, the world grows darker and more corrupt with each new advancement. It's up to those three, the RPS Knights, to discover what is causing sentience and how they can keep it up for the better and not for the worse.
The Mellian Invasion
After the events of The Savarian Heist, the people of Primondia have determined all of the good uses of sentience and have determined that it is more helpful to work together than independently. As such, several nobles from the continent of Mellia have worked together to unite their tribes and independent civilizations into larger states and countries. One of them, under the leadership of Johannes Mertzen, became the country of Mertzen, with Mertzenstadt as its capital. However, Mertzen was not the only one with that idea, as a collection of self-righteous Grimsmors fighting for land and expansion in the same continent has developed its own land, Mindova, under the rule of Carrie Kaiser. With the Mindovans creeping more and more and invading the land of the Mertzenians, Johannes must join forces with Starshine, a Primationist acolyte, and Conrad, a Mindovan refugee to stop the siege of the Grimsmors.
The Keneisian Epidemic
Cecile Bartlett is a young child who has just been selected as a Primator. Feeling good and confident in themself, while also needing a break from being a godly deity, Cecile takes a vacation to Keniesis Cove, a lovely island country in the Bahari Ocean known for its resorts and tourism. On their way there, they discover that there is an epidemic going on that is causing creatures to revert to their primal instincts. While investigating this epidemic, Cecile meets Navira, a young girl who must fend for herself against the disease, and Neo, a young boy who has been infected with it.
The Primondian Meltdown
The world of Primondia is in its present day, and it couldn't be going better! There is peace and unity across all countries and oversight from a united organization from all Primondian lands in the Isle Where Ends Meet, Burmud Isle. That is, until the whole world itself is under attack by a group of demonic entities known as the Antighosts. Burmuddian president, Devin Barrett can't fight them all on his own and must enlist help from all of the Primators in history.