Professor Camper

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Infobox

Professor Camper

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Prof Camper background-protected-intensity-LOW-V2.png

Physical
Gender non-binary
Species DevCore Foreman
Relations
Locales DevCore,Memory Library
Meta
Series Ether
Voice actor Adam DeVoix

Professor Camper (he/they) is a quirky scientist in charge of the Memory Library in DevCore.

History and origin

Professor Camper is one of the seven main foremen of DevCore, the organization in people's minds that control their growth and development. Camper is in charge of memory development and storage, such as the working memory, long-term memory, and short-term memory.

Camper is a nerdy, eccentric, and reclusive scientist and inventory who is always looking to invent new "devices" that help their hosts retain as many needed memories as possible. In the events of Ether, he has been working on inventing a memory machine that can travel throughout the past so whoever uses it can see the memories first hard. Camper is still working out the kinks and has gotten trapped in the machine once or twice.

Role in DevCore

Camper is the main researcher and foreman of the Memory Library in DevCore, which means he controls his host's memory, retention, and sensory information, and the encoding, retrieval, and storage of it. The Memory Library has several different sections and branches of it, relating to each of the types of memory a person can have in real-life.

Camper stores long-term memories in a vast library of books and files as far as the eye can see. Long-term memories are archived in the library as soon as they are obtained, and are almost never forgotten unless something unexpected were to happen. Memories are stored thematically, where related memories are found closer to each other, and farther from unrelated ones. That way, when Camper needs to find related information or facts, it will take less time and effort. He also likes to carve pathways between those pieces of information to make a quicker walk between them in the library. The more he uses more books in relation with each other, the more they become related, and the more pathways are carved to make relations quicker and easier. Camper also classifies each memory as different genres: episodic (memories of events), semantic (memories of facts), priming (memories of relations), and procedural (memories of motor performance)[1]. Procedural memories are also sent directly to Coach Karina in the Motor Playground so she can quickly and easily enact procedural performances needed, like riding a bike or doing a certain dance.

Camper also keeps track of short-term/working memories as well. Each bit of new information that Jaxie takes in (thanks to Casque's sensory receptors) is immediately sent to Camper's lab for analysis. That information stays on a conveyor belt in his lab that gradually crawls towards a bin. Once the information is used for its intended purpose or if too much time passes before needing to use it, the information is transferred to the bin where it is either forgotten or brought back to the conveyor if that exact information is needed again. When the information is used enough times, Camper will take it and capture it in book form, where it will be sent into the library.

General description

Like every DevCore Foreman, Professor Camper has a lightbulb for a head. Camper's light color is blue, and their lightbulb is long and thin. Camper wears golden reading glasses and a golden knotted belt around their waste. Their body is seahorse-shaped, and they have purple patches on the stubs where their arms would be. Their arms and bowtie are translucent wisps of blue and purple.

Traits and abilities

Personality

Relationships

Development

## Inspiration and Creation Some time in late 2025, Adam DeVoix had gotten back in to point and click puzzle games; specifically, ones from Humongous Entertainment. Since about 2021 or 2022, he had a dream about a Pajama Sam type game that involved travelling through people's dreams. Since then, he had toyed with the idea of a mind based point-and-click game and developed the concept of Ether. Camper was one of the first characters he thought of for this series. His voice is inspired by that of Percival Pointer from the mystery point-and-click game, *Tangle Tower*. ## Design Professor Camper's body is deliberately seahorse-shaped. In French, the word for seahorse is *hippcampe*, which derives from *hippocampus*, the memory area of the brain. Camper wears a knotted belt similar to the knot that one would tie on their finger to remind themself of something. Camper's glasses, bowtie, and elbow patches coincide with the stereotypical professor look.

Interestingly, not all DevCore Foremen were intended to have lightbulb heads: only Camper was planned to. Adam thought the lightbulb would be fitting for Camper because he worked with thoughts and ideas, but since that theme worked with every other foreman, Adam decided to extend it to all.

Etymology

Professor Camper's name is based off the hippocampus, the part of the brain that controls and deals with memory.

Profiles

Primary sources

Gallery

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Copyright © 2025-2026 Adam DeVoix.

Any unauthorized reproduction or distribution—including copying, redistributing, downloading, or capturing screenshots—is strictly prohibited. Any use of generative AI on this content is strictly prohibited.

Trivia


Copyright © 2025-2026 Adam DeVoix.

Any unauthorized reproduction or distribution—including copying, redistributing, downloading, or capturing screenshots—is strictly prohibited. Any use of generative AI on this content is strictly prohibited.


  1. https://qbi.uq.edu.au/memory/types-memory ↩︎